Implementing A Tutorial Stage
Tikus Tales (Demo) » Devlog
An early prototype of the tutorial stage that basically covers the game controls.
This tutorial is for the pc version, and I'll probably implement a separate one for mobile (and console, fingers crossed).
Basically disable all actions > when the player reaches a certain point in the map, the next 'dialog' is triggered and a new action is unlocked.
This hopefully allows players to slowly get adjusted to the controls and UI.
A simple quest is also implemented.
Get Tikus Tales (Demo)
Download NowName your own price
Tikus Tales (Demo)
A 3D Action/Platformer Featuring Spork-Wielding Critters
Status | In development |
Author | wilkgames |
Genre | Platformer, Action, Adventure |
Tags | 3D Platformer, Animals, critters, Cute, Low-poly, Singleplayer, Unity |
More posts
- Scanning For Nearest TargetJul 12, 2021
- Making Speed Runs PossibleJul 03, 2021
- Spinning Wheel PlatformJun 26, 2021
- New Stage Design (WIP)Jun 23, 2021
- Gameplay Footage - Spooky StageJan 13, 2021
- Creating Footprints In The SnowNov 29, 2020
- Boss Design - Bear GhostNov 20, 2020
- Jump Actions & Vacuum WeaponNov 05, 2020
- Owl Fight - A Small RevisionOct 19, 2020
Leave a comment
Log in with itch.io to leave a comment.